Garphill Games Unveils Wayfares of the South Tigris
Ever since the release of Viscounts of the West Kingdom, the final entry to the West trilogy, people have been eagerly anticipating news about the next trilogy from publisher Garphill Games. Now that day has come, as the publisher has unveiled Wayfarers of the South Tigris which marks the beginning of a new trilogy of games. Created by in-house design duo Shem Phillips and S J Macdonald with artwork provided by long-time collaborator and artist The Mico, Wayfarers of the South Tigris is a 1 – 4 player game which features dice placement as a central game mechanism.
“Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, politics, and trade. As they make discoveries, players want to quickly journal their progress. The game ends once one player has journaled enough to gain membership in one of the three guilds.”
—description from the publisher
Those of you who have read my previous reviews of the West trilogy will know how much I have enjoyed each and every one of them as solo game experiences so I am really excited to see how Phillips and Macdonald will approach the use of dice placement. Wayfarers of the South Tigris is heading to Kickstarter in 2022.
Source: Board Game Geek